The Questlandia project progress page has been updated to reflect the newest additions. This is what it looks like today:
Category | Progress |
---|---|
Game Rules – 100% | ●●●●●●●●●● |
Book Cover | ●●●●●●●●○○ |
Book Art – 4/22/14 | ●●●●●●●○○○ |
Cartography – 4/22/14 | ●●●●●●○○○○ |
Book Layout – 4/22/14 | ●●●●●●○○○○ |
Game Booklets | ●●○○○○○○○○ |
Printing – 4/22/14 | ●●●○○○○○○○ |
Kit n’ Caboodles | ●○○○○○○○○○ |
Shipping | ○○○○○○○○○○ |
Green dots represent the most recent updates, so the bulk of the work over the past few weeks has gone into art, layout, and the cartographer’s guide.
These dots follow an interesting bell curve. In the first few weeks of the project, we were filling in new dots like crazy. While Evan busied himself with art for the book, I jumped into layout and design.
In two weeks, I was able to complete 50% of the finished book layout. It’s been two weeks since then, and I’ve added about 10% to that tally. My workflow certainly hasn’t slowed down, but we’re in that frustratingly beautiful part of the project called “The Refinement Phase.”
I’ll add a new style in InDesign, move pages around, add art…delete art…add art back in.The Refinement Phase is wonderful; it signals the final stages of a project. It’s the twinkling light at the end of the tunnel. The Refinement Phase is also a scary space to inhabit. A cavernous burrow of tweaks, line edits, and tough decisions.
As a web designer, I’m no stranger to the dreaded Refinement Phase. I’ve learned that it’s a part of every project. After clawing through it, you get to come out on the other side having made something great!
Our project deadlines are still on track. We’re just trucking, trucking, trucking through the heart of the book.