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Noirlandia: Changing the Central Question

The Question Over the course of its development, Noirlandia has changed in a thousand ways. I want to talk about just one of those changes, a change that had a small impact on the rules but a big impact on the game’s tone. Noirlandia’s setting changes from game to...

Themes vs Mechanics: Starting a game over from scratch

I want to talk about taking a game approaching completion, burning it down, and starting over. This post contains pirates, historical gushing, and thoughts about the game design process. For the past few months, I’ve been working with Brian Van Slyke on a...