by Hannah | Jun 14, 2017 | Damn the Man, Game Design and Publishing, Our games
Next Tuesday, June 20th, our game Damn the Man, Save the Music! launches on Kickstarter. Damn the Man has been in development for about two years, and it’s come a long way during that time. Early versions of Damn the Man had a problem, and that was too much nostalgia...
by Hannah | Apr 4, 2017 | Society of Chefs
Last May, we hosted a game community social cooking challenge called Society of Chefs. The first recipe we tackled was Portuguese Custard Tarts, a tricky but rewarding pastry. The first event was a big success and this Sunday, April 9th, we’re hosting another...
by Hannah | Feb 28, 2017 | Damn the Man, Our games
Hannah here, checking in with an update for our next game, Damn the Man, Save the Music! After a post-Noirlandia recovery period, work on Damn the Man is moving forward. Evan was the forerunner on Noirlandia, and I’m the lead designer on DtM, so it’s my...
by Hannah | Sep 14, 2016 | Speculative Game Design
Games That Will Never Get Made There are as many weird, unborn games on this planet as there are grains of sand, and I would love to design them all. I want to design the beautiful, iridescent glassy games and the lumpy ugly games. I want to dump my beach of games on...